Independent dungeon field guide

UnderkeepGuides & Wiki

Build your four-hero party, find the route through the opening dungeons, and work through the choices and puzzles that hold up your adventure.

Checked 2026-11-11

Underkeep — Official game screenshots
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Underkeep

What is Underkeep?

Underkeep is a first-person dungeon crawler developed and published by Rake in Grass. A party of four adventurers explores a handcrafted fantasy world through grid-based movement and turn-based battles.

Search for hidden passages, solve environmental puzzles and speak with unusual inhabitants. The built-in automap and custom markers help track unfinished paths while you manage the party’s stamina and mana.

Developer
Rake in Grass
Platform
Windows PC
Genre
Dungeon crawler RPG
Interface languages
7
Official game →
Underkeep — Official game screenshots
Official game screenshots ↗

Before you play

What this Underkeep reference covers

Underkeep is a four-character dungeon crawler that combines grid-based exploration with turn-based combat. The full game released on November 5, 2026, and the checked official pages identify Steam and GOG as its storefronts. This is an independent, source-backed reference: every guide states what the public sources actually document and where that documentation stops. It is not affiliated with the developer or publisher, and it does not claim hands-on testing.

The game provides an automap with custom markers, so unfinished exploration can be recorded rather than guessed at. That matters here because several community map collections were not inspectable when these guides were compiled. Where a page cannot give a verified coordinate or a tile-by-tile route, it says so instead of substituting a plausible route.

Choose by the problem in front of you

  • Learning the systems first: the beginner guide covers the map key, active-skill slot, loot collection, potion actions, food and rest, rear-row Reach, destructible objects and throwing. It stays with documented controls and does not invent movement bindings.
  • Stuck in the early tunnels or mine: the opening walkthrough covers the pressure-plate crossing, the pickaxe rubble, the switched gate, the Orc Camp and the Silver Key, plus the separate village-entry sequence. It also explains why the Silver Key chest is reported in conflicting places.
  • Solving a statue puzzle: the gargoyle puzzle guide covers Blightvein Mine, and the statue puzzle guide covers Gravewood Crypt and the 1.0.4 reset control. These are different locations with different documented recovery options.
  • Making a quest decision: the Mushroom Bond guide separates the two hand-in outcomes, the temporary transformation, and the developer's confirmation that later outcomes differ without specified triggers.
  • Building a party or a character: party composition compares documented class roles, races and Raven mutations compares racial traits, and abilities and spells covers skill points, prerequisites and the dual-class question.
  • Finding maps or checking availability: maps and secret locations explains what the automap and community atlas do and do not supply; availability and demo covers storefronts, Windows requirements, controller support, languages and the planned Switch port.

Version and verification notes

Patch 1.0.4 adds a reset button for Gravewood Crypt's puzzle statues. Launch-era advice that says no reset exists is therefore out of date, and the statue page uses the current documented feature state. The same patch notes do not document a matching reset for the Blightvein gargoyle puzzle, so the two pages deliberately give different recovery guidance.

The material behind these guides was checked against official storefront pages, developer announcements, community guides and discussion threads, and available playthrough transcripts. Video collection was incomplete: several supplied video openings were throttled, so no video is used as factual corroboration where its transcript was not available. Exact current Google top-two rankings were not re-verified, and no purchase, installation or platform compatibility test was performed.

Each article lists the sources it relies on and marks the boundaries of what those sources establish. If a detail such as an exact price, a reset button's wall position, a full-release Mushroomling route or a dual-class control is not documented here, the relevant page says it is unverified rather than filling the gap.

Sources and verification

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